Environments have a day-and-night cycle that influences enemy and animal behaviour. Many items are still crafted by collecting resources stored in an inventory, for instance to create a molotov cocktail. Taking a cue from metroidvania games, players are encouraged to revisit areas several times with new skills and weapons to reach or open up areas that were previously inaccessible. Some of these are now provided as side quests through NPCs. Each area has multiple objectives and challenges to complete, along with discovering and collecting relics, documents, murals and coin caches. It is used to take out enemies stealthily, but rope arrows, fire arrows and explosive arrows are also used in many situations to solve environment based puzzles. Next to pistols, shotguns, machine guns and hunting rifles, the bow and arrow is once again an important weapon. There Lara can convert experience into skill points to invest into a skill tree, items in an inventory are accessed and crafted, weapons can be upgraded by salvaging items and fast travel to other base camps is possible. In some sections Lara can hide by swimming below the ice and enemies can be hidden underwater with stealth takedowns.Īs in the previous game there are many checkpoint locations known as base camps.
#Rise of the tomb raider trainer 1.0.767.2 series#
Swimming returns to the series after being absent since Tomb Raider: Underworld. It is also possible to use foliage to hide from both animals and humans. For stealth, enemies can be knocked out with non-lethal takedowns, through tackling or using knock out gas. Unlike the previous game health does not auto regenerate, but now always requires the use of bandages that need to be crafted. Lara can tackle enemies and drop down on them from trees. Melee combat is available along with the use of a knife. As before there is often a choice between direct combat and a stealth approach, but with more emphasis on combat as it is unavoidable or very time consuming to attempt otherwise in some occasions. There are also some linear sections, but almost no quick time events unlike the previous game. Many surfaces can be scaled using ice axes and ziplines can cover a large distance.
Lara gets to explore these freely with multiple approaches. Just like the previous game the game world consists of many smaller open world areas linked together. It introduces new types of animals and now ice plays an important role in many sections. While many game mechanics are similar, the largest difference is the change of scenery. A small part early in the game is played as a flashback in Syria where Lara is looking for a prophet's tomb while being hunted by Trinity, leading up to the events in Siberia. Jonah is by her side and part of the story for several sections, but most of the game is played once again with Lara alone.
The harsh and cold conditions turn most of the expedition's crew away and only Lara and her companion Jonah push through. She travels to the Siberian tundra in search of the lost city Kitezh, to find tangible evidence of the immortal soul through a relic known as the Divine Source. She is in the same predicament as her father before her, whose work was dismissed by the scientific community through pressure of Trinity. Her experiences with the supernatural in that game have been covered up by a violent sect known as Trinity. It takes place one year after the events of the previous game and has gameplay mechanics similar to that title. Description Rise of the Tomb Raider is the sequel to Tomb Raider (2014), which was a reboot of the long-running treasure hunter series starring Lara Croft.